AI Insights · Timothy · October 2022
Top 5 Character Collection Games in Norway, Q3 2022
Discover how the top character collection games performed in Norway during Q3 2022, with insights into their weekly downloads, revenue, and active users.
In the third quarter of 2022, the top character collection games in Norway on the unified platform demonstrated varied performance in terms of weekly downloads, revenue, and active users. Here's a closer look at how each app fared.
Slotomania™ Slots Machine Game from Playtika LTD saw a fluctuating pattern in its weekly revenue, peaking at around $14.1K in mid-July and hitting a low of approximately $6.9K in the first week of September. Weekly downloads showed significant growth towards the end of the quarter, rising from roughly 1.5K in early August to about 13.9K by the end of September. Active users increased steadily, reaching around 49K in the final week of September.
Subway Surfers by Sybo Games ApS had a declining trend in weekly revenue, starting at around $3K at the end of June and dropping to approximately $420 by the end of September. Downloads followed a similar downward trajectory, decreasing from about 6.8K to roughly 2.3K over the quarter. Active users also saw a decline, from around 196K in late June to about 111K by the end of September.
X-HERO from BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED experienced an upward trend in weekly revenue during July and August, peaking at around $10.6K in mid-August, before falling to approximately $3.8K in the last week of September. Downloads peaked at about 5.6K at the end of August and remained relatively high through September. Active users increased significantly, reaching approximately 15.8K by the end of September.
Pokémon GO by Niantic, Inc. maintained strong weekly revenue, peaking at around $166.9K in late July and experiencing fluctuations throughout the quarter, ending with approximately $84.8K. Downloads were relatively stable, varying between 2K and 3.3K. Active users remained consistently high, with a slight decrease from around 143K in early August to about 130K by the end of September.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd showed steady weekly revenue, fluctuating between $6K and $8.6K throughout the quarter. Downloads peaked at about 2.4K at the end of August and saw a decline towards the end of September. Active users remained stable, averaging around 4K, with a slight peak at approximately 4.6K in late August.
These insights are sourced from Sensor Tower, where more detailed analytics and trends can be explored.